Files
codapi/config/load.go
2023-11-25 04:02:45 +05:00

95 lines
1.7 KiB
Go

package config
import (
"encoding/json"
"os"
)
// Read reads application config from JSON files.
func Read(cfgPath, boxPath, cmdPath string) (*Config, error) {
cfg, err := ReadConfig(cfgPath)
if err != nil {
return nil, err
}
cfg, err = ReadBoxes(cfg, boxPath)
if err != nil {
return nil, err
}
cfg, err = ReadCommands(cfg, cmdPath)
if err != nil {
return nil, err
}
return cfg, err
}
// ReadConfig reads application config from a JSON file.
func ReadConfig(path string) (*Config, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
cfg := &Config{}
err = json.Unmarshal(data, cfg)
if err != nil {
return nil, err
}
return cfg, err
}
// ReadBoxes reads boxes config from a JSON file.
func ReadBoxes(cfg *Config, path string) (*Config, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
boxes := make(map[string]*Box)
err = json.Unmarshal(data, &boxes)
if err != nil {
return nil, err
}
for _, box := range boxes {
setBoxDefaults(box, cfg.Box)
}
cfg.Boxes = boxes
return cfg, err
}
// ReadCommands reads commands config from a JSON file.
func ReadCommands(cfg *Config, path string) (*Config, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
commands := make(map[string]SandboxCommands)
err = json.Unmarshal(data, &commands)
if err != nil {
return nil, err
}
for _, playCmds := range commands {
for _, cmd := range playCmds {
if cmd.Before != nil {
setStepDefaults(cmd.Before, cfg.Step)
}
for _, step := range cmd.Steps {
setStepDefaults(step, cfg.Step)
}
if cmd.After != nil {
setStepDefaults(cmd.After, cfg.Step)
}
}
}
cfg.Commands = commands
return cfg, err
}