doc: api
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46
README.md
46
README.md
@@ -32,51 +32,11 @@ For an introduction to Codapi, see this post: [Interactive code examples for fun
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See [Installing Codapi](docs/install.md) for details.
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## Usage (API)
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## Usage
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Call `/v1/exec` to run the code in a sandbox:
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See [API](docs/api.md) to run sandboxed code using the HTTP API.
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```http
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POST https://api.codapi.org/v1/exec
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content-type: application/json
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{
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"sandbox": "python",
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"command": "run",
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"files": {
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"": "print('hello world')"
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}
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}
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```
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`sandbox` is the name of the pre-configured sandbox, and `command` is the name of a command supported by that sandbox. See [Adding a sandbox](docs/add-sandbox.md) for details on how to add a new sandbox.
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`files` is a map, where the key is a filename and the value is its contents. When executing a single file, it should either be named as the `command` expects, or be an empty string (as in the example above).
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Response:
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```http
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HTTP/1.1 200 OK
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Content-Type: application/json
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```
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- `id` is the unique execution identifier.
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- `ok` is `true` if the code executed without errors, or `false` otherwise.
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- `duration` is the execution time in milliseconds.
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- `stdout` is what the code printed to the standard output.
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- `stderr` is what the code printed to the standard error, or a compiler/os error (if any).
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## Usage (JavaScript)
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See [codapi-js](https://github.com/nalgeon/codapi-js) to embed the JavaScript widget into a web page. The widget uses exactly the same API as described above.
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## Contributing
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Contributions are welcome. For anything other than bugfixes, please first open an issue to discuss what you want to change.
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Be sure to add or update tests as appropriate.
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See [codapi-js](https://github.com/nalgeon/codapi-js) to embed the JavaScript widget into a web page.
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## Contributing
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42
docs/api.md
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42
docs/api.md
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@@ -0,0 +1,42 @@
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# API
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Call `/v1/exec` to run the code in a sandbox:
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```http
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POST https://api.codapi.org/v1/exec
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content-type: application/json
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{
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"sandbox": "python",
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"command": "run",
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"files": {
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"": "print('hello world')"
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}
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}
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```
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`sandbox` is the name of the pre-configured sandbox, and `command` is the name of a command supported by that sandbox. See [Adding a sandbox](docs/add-sandbox.md) for details on how to add a new sandbox.
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`files` is a map, where the key is a filename and the value is its contents. When executing a single file, it should either be named as the `command` expects, or be an empty string (as in the example above).
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Response:
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```http
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HTTP/1.1 200 OK
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Content-Type: application/json
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```
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- `id` is the unique execution identifier.
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- `ok` is `true` if the code executed without errors, or `false` otherwise.
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- `duration` is the execution time in milliseconds.
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- `stdout` is what the code printed to the standard output.
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- `stderr` is what the code printed to the standard error, or a compiler/os error (if any).
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-
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- `id` is the unique execution identifier.
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- `ok` is `true` if the code executed without errors, or `false` otherwise.
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- `duration` is the execution time in milliseconds.
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- `stdout` is what the code printed to the standard output.
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- `stderr` is what the code printed to the standard error, or a compiler/os error (if any).
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-
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