Files
UglifyJS/test/compress/dead-code.js
Alex Lam S.L c391576d52 remove support for const (#1910)
As this is not part of ES5.
2017-05-12 14:57:41 +08:00

134 lines
2.7 KiB
JavaScript

dead_code_1: {
options = {
dead_code: true
};
input: {
function f() {
a();
b();
x = 10;
return;
if (x) {
y();
}
}
}
expect: {
function f() {
a();
b();
x = 10;
return;
}
}
}
dead_code_2_should_warn: {
options = {
dead_code: true
};
input: {
function f() {
g();
x = 10;
throw "foo";
// completely discarding the `if` would introduce some
// bugs. UglifyJS v1 doesn't deal with this issue; in v2
// we copy any declarations to the upper scope.
if (x) {
y();
var x;
function g(){};
// but nested declarations should not be kept.
(function(){
var q;
function y(){};
})();
}
}
}
expect: {
function f() {
g();
x = 10;
throw "foo";
var x;
function g(){};
}
}
}
dead_code_constant_boolean_should_warn_more: {
options = {
dead_code : true,
loops : true,
booleans : true,
conditionals : true,
evaluate : true,
side_effects : true,
};
input: {
while (!((foo && bar) || (x + "0"))) {
console.log("unreachable");
var foo;
function bar() {}
}
for (var x = 10, y; x && (y || x) && (!typeof x); ++x) {
asdf();
foo();
var moo;
}
}
expect: {
var foo;
function bar() {}
// nothing for the while
// as for the for, it should keep:
var x = 10, y;
var moo;
}
expect_stdout: true
}
try_catch_finally: {
options = {
conditionals: true,
dead_code: true,
evaluate: true,
}
input: {
var a = 1;
!function() {
try {
if (false) throw x;
} catch (a) {
var a = 2;
console.log("FAIL");
} finally {
a = 3;
console.log("PASS");
}
}();
try {
console.log(a);
} finally {
}
}
expect: {
var a = 1;
!function() {
var a;
a = 3;
console.log("PASS");
}();
try {
console.log(a);
} finally {
}
}
expect_stdout: [
"PASS",
"1",
]
}