1b6bcca7 was a first attempt at this. That commit made Uglify stop replacing
holes with undefined, but instead it started replacing undefined with
holes. This is slightly problematic, because there is a difference between a
hole and an undefined value. More problematically, it changed [1,undefined] to
[1,] which generally doesn't even parse as a hole (just as a trailing comma), so
it didn't even preserve the length of the array!
Instead, parse holes as their own special AST node which prints invisibly.
AST_Accessor will represent the function for a setter or getter. Since they
are not mangleable, and they should not introduce a name in scope, we have a
new node for their name (AST_SymbolAccessor) which doesn't inherit from
AST_SymbolDeclaration.
fix#37
- a = a + x ==> a+=x
- joining consecutive var statements (hoisting is not always desirable)
- x == false ==> x == 0, x != true ==> x != 1
- x, x ==> x; x = exp(), x ==> x = exp()
- discarding useless break-s
The following nodes were instances of AST_BlockStatement: AST_Scope,
AST_SwitchBlock, AST_SwitchBranch. Also, AST_Try, AST_Catch, AST_Finally
were having a body instanceof AST_BlockStatement.
Overloading the meaning of AST_BlockStatement this way turned out to be a
mess; we now have an AST_Block class that is the base class for things
having a block of statements (might or might not be bracketed). The
`this.body` of AST_Scope, AST_Try, AST_Catch, AST_Finally is now an array of
statements (as they inherit from AST_Block).
Avoiding calling superclass's _walk function in walkers (turns out we walked
a node multiple times).