Clean up unit test breakage

In 992b6b9fcc unit test broke (which I missed). This was due to undeclared variables not being side-effects free.

However, since they're really not side-effect free, just declare them in the test cases.
This commit is contained in:
Richard van Velzen
2015-02-11 21:27:21 +01:00
parent 992b6b9fcc
commit 61e850ceb5
2 changed files with 91 additions and 89 deletions

View File

@@ -53,6 +53,7 @@ ifs_3_should_warn: {
booleans : true
};
input: {
var x, y;
if (x && !(x + "1") && y) { // 1
var qq;
foo();
@@ -68,6 +69,7 @@ ifs_3_should_warn: {
}
}
expect: {
var x, y;
var qq; bar(); // 1
var jj; foo(); // 2
}

View File

@@ -1,89 +1,89 @@
dead_code_1: {
options = {
dead_code: true
};
input: {
function f() {
a();
b();
x = 10;
return;
if (x) {
y();
}
}
}
expect: {
function f() {
a();
b();
x = 10;
return;
}
}
}
dead_code_2_should_warn: {
options = {
dead_code: true
};
input: {
function f() {
g();
x = 10;
throw "foo";
// completely discarding the `if` would introduce some
// bugs. UglifyJS v1 doesn't deal with this issue; in v2
// we copy any declarations to the upper scope.
if (x) {
y();
var x;
function g(){};
// but nested declarations should not be kept.
(function(){
var q;
function y(){};
})();
}
}
}
expect: {
function f() {
g();
x = 10;
throw "foo";
var x;
function g(){};
}
}
}
dead_code_constant_boolean_should_warn_more: {
options = {
dead_code : true,
loops : true,
booleans : true,
conditionals : true,
evaluate : true
};
input: {
while (!((foo && bar) || (x + "0"))) {
console.log("unreachable");
var foo;
function bar() {}
}
for (var x = 10; x && (y || x) && (!typeof x); ++x) {
asdf();
foo();
var moo;
}
}
expect: {
var foo;
function bar() {}
// nothing for the while
// as for the for, it should keep:
var x = 10;
var moo;
}
}
dead_code_1: {
options = {
dead_code: true
};
input: {
function f() {
a();
b();
x = 10;
return;
if (x) {
y();
}
}
}
expect: {
function f() {
a();
b();
x = 10;
return;
}
}
}
dead_code_2_should_warn: {
options = {
dead_code: true
};
input: {
function f() {
g();
x = 10;
throw "foo";
// completely discarding the `if` would introduce some
// bugs. UglifyJS v1 doesn't deal with this issue; in v2
// we copy any declarations to the upper scope.
if (x) {
y();
var x;
function g(){};
// but nested declarations should not be kept.
(function(){
var q;
function y(){};
})();
}
}
}
expect: {
function f() {
g();
x = 10;
throw "foo";
var x;
function g(){};
}
}
}
dead_code_constant_boolean_should_warn_more: {
options = {
dead_code : true,
loops : true,
booleans : true,
conditionals : true,
evaluate : true
};
input: {
while (!((foo && bar) || (x + "0"))) {
console.log("unreachable");
var foo;
function bar() {}
}
for (var x = 10, y; x && (y || x) && (!typeof x); ++x) {
asdf();
foo();
var moo;
}
}
expect: {
var foo;
function bar() {}
// nothing for the while
// as for the for, it should keep:
var x = 10, y;
var moo;
}
}