improve ufuzz duty cycle heuristic (#4153)
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@@ -1,43 +1,63 @@
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var actions = require("./actions");
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var child_process = require("child_process");
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var ping = 5 * 60 * 1000;
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var period = +process.argv[2];
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var endTime = period < 0 ? period : Date.now() + period;
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for (var i = 0; i < 2; i++) spawn(endTime);
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function spawn(endTime) {
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var args = [
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"--max-old-space-size=2048",
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"test/ufuzz"
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];
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if (endTime < 0) args.push(-endTime);
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var child = child_process.spawn("node", args, {
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stdio: [ "ignore", "pipe", "pipe" ]
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}).on("exit", respawn);
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var stdout = "";
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child.stdout.on("data", function(data) {
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stdout += data;
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var args = [
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"--max-old-space-size=2048",
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"test/ufuzz",
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];
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var iterations;
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switch (process.argv.length) {
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case 3:
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iterations = +process.argv[2];
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args.push(iterations);
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break;
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case 5:
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actions.init(process.argv[2], process.argv[3], +process.argv[4]);
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break;
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default:
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throw new Error("invalid parameters");
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}
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var tasks = [ run(), run() ];
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if (iterations) return;
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var alive = setInterval(function() {
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actions.should_stop(function() {
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clearInterval(alive);
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tasks.forEach(function(kill) {
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kill();
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});
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});
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var stderr = "";
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child.stderr.on("data", trap).pipe(process.stdout);
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var keepAlive = setInterval(function() {
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var end = stdout.lastIndexOf("\r");
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console.log(stdout.slice(stdout.lastIndexOf("\r", end - 1) + 1, end));
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stdout = stdout.slice(end + 1);
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}, ping);
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if (endTime < 0) return;
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var timer = setTimeout(function() {
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clearInterval(keepAlive);
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}, 8 * 60 * 1000);
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function run() {
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var child, stdout, stderr, log;
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spawn();
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return function() {
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clearInterval(log);
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child.removeListener("exit", respawn);
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child.kill();
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}, endTime - Date.now());
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};
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function spawn() {
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child = child_process.spawn("node", args, {
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stdio: [ "ignore", "pipe", "pipe" ]
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}).on("exit", respawn);
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stdout = "";
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child.stdout.on("data", function(data) {
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stdout += data;
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});
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stderr = "";
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child.stderr.on("data", trap).pipe(process.stdout);
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log = setInterval(function() {
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var end = stdout.lastIndexOf("\r");
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console.log(stdout.slice(stdout.lastIndexOf("\r", end - 1) + 1, end));
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stdout = stdout.slice(end + 1);
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}, 5 * 60 * 1000);
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}
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function respawn() {
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console.log(stdout.replace(/[^\r\n]*\r/g, ""));
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clearInterval(keepAlive);
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if (endTime < 0) return;
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clearTimeout(timer);
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spawn(endTime);
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clearInterval(log);
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if (!iterations) spawn();
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}
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function trap(data) {
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