add asm.js test
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106
test/compress/asm.js
Normal file
106
test/compress/asm.js
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asm_mixed: {
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options = {
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sequences : true,
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properties : true,
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dead_code : true,
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drop_debugger : true,
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conditionals : true,
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comparisons : true,
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evaluate : true,
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booleans : true,
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loops : true,
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unused : true,
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hoist_funs : true,
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keep_fargs : true,
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keep_fnames : false,
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hoist_vars : true,
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if_return : true,
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join_vars : true,
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cascade : true,
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side_effects : true,
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negate_iife : true
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};
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input: {
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// adapted from http://asmjs.org/spec/latest/
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function asm_GeometricMean(stdlib, foreign, buffer) {
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"use asm";
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var exp = stdlib.Math.exp;
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var log = stdlib.Math.log;
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var values = new stdlib.Float64Array(buffer);
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function logSum(start, end) {
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start = start|0;
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end = end|0;
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var sum = 0.0, p = 0, q = 0;
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// asm.js forces byte addressing of the heap by requiring shifting by 3
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for (p = start << 3, q = end << 3; (p|0) < (q|0); p = (p + 8)|0) {
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sum = sum + +log(values[p>>3]);
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}
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return +sum;
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}
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function geometricMean(start, end) {
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start = start|0;
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end = end|0;
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return +exp(+logSum(start, end) / +((end - start)|0));
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}
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return { geometricMean: geometricMean };
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}
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function no_asm_GeometricMean(stdlib, foreign, buffer) {
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var exp = stdlib.Math.exp;
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var log = stdlib.Math.log;
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var values = new stdlib.Float64Array(buffer);
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function logSum(start, end) {
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start = start|0;
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end = end|0;
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var sum = 0.0, p = 0, q = 0;
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// asm.js forces byte addressing of the heap by requiring shifting by 3
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for (p = start << 3, q = end << 3; (p|0) < (q|0); p = (p + 8)|0) {
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sum = sum + +log(values[p>>3]);
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}
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return +sum;
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}
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function geometricMean(start, end) {
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start = start|0;
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end = end|0;
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return +exp(+logSum(start, end) / +((end - start)|0));
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}
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return { geometricMean: geometricMean };
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}
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}
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expect: {
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function asm_GeometricMean(stdlib, foreign, buffer) {
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"use asm";
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var exp = stdlib.Math.exp;
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var log = stdlib.Math.log;
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var values = new stdlib.Float64Array(buffer);
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function logSum(start, end) {
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start = start | 0;
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end = end | 0;
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var sum = 0.0, p = 0, q = 0;
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for (p = start << 3, q = end << 3; (p | 0) < (q | 0); p = p + 8 | 0) {
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sum = sum + +log(values[p >> 3]);
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}
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return +sum;
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}
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function geometricMean(start, end) {
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start = start | 0;
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end = end | 0;
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return +exp(+logSum(start, end) / +(end - start | 0));
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}
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return { geometricMean: geometricMean };
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}
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function no_asm_GeometricMean(stdlib, foreign, buffer) {
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function logSum(start, end) {
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start = 0 | start, end = 0 | end;
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var sum = 0, p = 0, q = 0;
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for (p = start << 3, q = end << 3; (0 | q) > (0 | p); p = p + 8 | 0) sum += +log(values[p >> 3]);
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return +sum;
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}
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function geometricMean(start, end) {
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return start = 0 | start, end = 0 | end, +exp(+logSum(start, end) / +(end - start | 0));
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}
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var exp = stdlib.Math.exp, log = stdlib.Math.log, values = new stdlib.Float64Array(buffer);
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return { geometricMean: geometricMean };
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}
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}
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}
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